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In Cfg By BuLLeT NEW VERSION AIM!!! V2 @ by:Aurelian1
In Digital AIm cFg 2015 Cel mai bun din lume by:Aurelian1
In Leis setat de BuLLeT by:Aurelian1
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In BuLLeT.cfg [PURE AIM + NO RECOIL] by kZy si BuLLeT by:feNiX
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Cfg Tcs

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AutorMesaj
C0L4

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Rank: Administrator
Mesaje : 701
Membru din : 17/01/2012
Nick CS : sE[N]z0R-
Mulţumiri : 13
MesajSubiect: Cfg Tcs Mar Mar 26, 2013 9:22 am

unbindall
bind "TAB" "+showscores; timeleft"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "massagemode amx_csay "
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "amxmodmenu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "messagemode amx_say"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "say /respawn"
bind "u" "messagemode2"
bind "v" "+punelaser"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" ""
bind "F2" ""
bind "F3" ""
bind "F4" ""
bind "F5" ""
bind "F6" ""
bind "F7" ""
bind "F9" ""
bind "F10" "amx_banmenu"
bind "F11" "amx_kickmenu"
bind "F12" "amx_slay"
bind "INS" "cl_righthand 1"
bind "DEL" ""
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "disconnect"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"


//Setings Crap||
================
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "250 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor ""
cl_logofile ""
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 0 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "72.0"
fps_modem "0.0"
gamma "2.500000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "6.0"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "1"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "1"
+mlook
+jlook

//User Setings

con_color "255+128+0"
_cl_dynamiccrosshair "0"
adjust_crosshair "3"
gl_spriteblend "0"
r_drawentities "1"
r_drawviewmodel "1"
r_dynamic "1"
suitvolume "1"
volume "1"
zoom_sensitivity_ratio "1.200"
sensitivity "6.0"
cl_pitchspeed "225"
hud_fastswitch "1"
_vgui_menu "0"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"

//Show Score, Time And Fps
alias +sct "+showscores; cl_showfps 1"
alias -sct "-showscores; cl_showfps 0; timeleft"
bind "TAB" "+sct"

// Buy scRipt
bind F3 "ak47; m4a1; primammo; de.modtde; motd_write Ak47/M4A1 Rifle Acquired; de.motdit"
bind F5 "awp; primammo; de.modtde; motd_write Sniper Rifle Acquired; de.motdit; speak fvox/get_egon"
bind F1 "deagle;secammo; de.modtde; motd_write .44mm Caliber Desert Eagle Acquired; de.motdit; speak fvox/get_44pistol"
bind F2 "mp5; primammo; de.modtde; motd_write Mp5 Submachine Gun Acquired; de.motdit; speak fvox/get_assault"
bind F4 "primammo; secammo; vesthelm; defuser; hegren; flash; flash; sgren; de.modtde; motd_write Equipment Acquired; de.motdit; speak fvox/ammo_pickup"
bind kp_5 "xm1014; primammo; de.modtde; motd_write Combat Shotgun Acquired; de.motdit; speak fvox/get_shotgun"
bind kp_home "scout; primammo; de.modtde; motd_write Scout Rifle Acquired; de.motdit; speak fvox/get_crossbow"
bind kp_pgup "sg550; g3sg1; primammo; de.modtde; motd_write Semi-Automatic Rifle Acquired; de.motdit; speak fvox/get_alien_wpn"
bind kp_end "p228; secammo; de.modtde; motd_write .9mm Caliber P228 Acquired; de.motdit; speak fvox/get_pistol"
bind kp_pgdn "elites; fiveseven; secammo; de.modtde; motd_write .9mm Caliber Special Team Pistol Acquired; de.motdit; speak fvox/get_pistol"

// Volume Script
alias de.vol0 "volume 0.0; de.modtde; motd_write Volume: Mute (___________); de.motdit; alias de.volup de.vol1; alias de.voldn de.volmin"
alias de.vol1 "volume 0.05; de.modtde; motd_write Volume: 10% ([]_________); de.motdit; alias de.volup de.vol2; alias de.voldn de.vol0; speak fvox/one"
alias de.vol2 "volume 0.1; de.modtde; motd_write Volume: 20% (_[]________); de.motdit; alias de.volup de.vol3; alias de.voldn de.vol1; speak fvox/two"
alias de.vol3 "volume 0.2; de.modtde; motd_write Volume: 30% (__[]_______); de.motdit; alias de.volup de.vol4; alias de.voldn de.vol2; speak fvox/three"
alias de.vol4 "volume 0.3; de.modtde; motd_write Volume: 40% (___[]______); de.motdit; alias de.volup de.vol5; alias de.voldn de.vol3; speak fvox/four"
alias de.vol5 "volume 0.4; de.modtde; motd_write Volume: 50% (____[]_____); de.motdit; alias de.volup de.vol6; alias de.voldn de.vol4; speak fvox/five"
alias de.vol6 "volume 0.5; de.modtde; motd_write Volume: 60% (_____[]____); de.motdit; alias de.volup de.vol7; alias de.voldn de.vol5; speak fvox/six"
alias de.vol7 "volume 0.6; de.modtde; motd_write Volume: 70% (______[]___); de.motdit; alias de.volup de.vol8; alias de.voldn de.vol6; speak fvox/seven"
alias de.vol8 "volume 0.7; de.modtde; motd_write Volume: 80% (_______[]__); de.motdit; alias de.volup de.vol9; alias de.voldn de.vol7; speak fvox/eight"
alias de.vol9 "volume 1; de.modtde; motd_write Volume: 90% (________[]_); de.motdit; alias de.volup de.vol10; alias de.voldn de.vol8; spike fvox/nine"
alias de.vol10 "volume 2.0; de.modtde; motd_write Volume: MaX (_________[]); de.motdit; alias de.volup de.volmax; alias de.voldn de.vol9; speak fvox/ten"
alias de.volmax "de.modtde; motd_write No Higher VoLuMe; de.motdit; speak fvox/buzz"
alias de.volmin "de.modtde; motd_write No Lower VoLuMe; de.motdit"
alias de.volup "de.vol6"
alias de.voldn "de.vol4"
bind kp_plus "de.volup"
bind kp_minus "de.voldn"


//Sensitivuty Alias
bind "i" "messagemode sensitivity "



rate 30000

//Other Binds
alias prim "slot1; de.modtde; motd_write Primary Weapon Selected; de.motdit; bind mouse1 +attack"
alias sec "slot2; de.modtde; motd_write Secondary Weapon Selected; de.motdit; bind mouse1 +attack"
alias knife "slot3; de.modtde; motd_write Knife Selected; de.motdit; speak ; bind mouse1 +attack"
alias nades "slot4; de.modtde; motd_write Nades Selected; de.motdit; speak fvox/get_grenade; bind mouse1 +attack"
alias c4 "slot5; de.modtde; motd_write C-4 Plastic Explosive Selected; de.motdit; speak fvox/evacuate_area; bind mouse1 +attack"
alias wdrop "drop; de.modtde; motd_write Selected Weapon Droped; de.motdit; speak items/weapondrop1"
alias last "lastinv; bind mouse1 +attack
bind 1 "prim"
bind 2 "sec"
bind 3 "knife"
bind 4 "nades"
bind 5 "c4"
bind q "last"
bind g "wdrop"
Echo Barman...Hai cu Am injurat pe CSLR.RO ! Merit Warn sa ma invat minte ! [CENZURA]


*Founder*C0L4
ReSpEcTa Si VeI Fi ReSpEcTaT!
C0L4 MeSeRiE PeNtRu PrImArIe Sus Mafia Jos Patria!
[Trebuie sa fiti inscris si conectat pentru a vedea aceasta imagine]

Pentru orice probleme ma puteti contacta la ID: justme.mitzu (Mass-uri sau buzz =>IGNORE)

[Trebuie sa fiti inscris si conectat pentru a vedea aceasta imagine]
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Roby123

Membru avansat
Rank: Membru avansat
Mesaje : 498
Membru din : 01/05/2013
Mulţumiri : 0
MesajSubiect: Re: Cfg Tcs Joi Mai 02, 2013 1:00 am

FOARTE BUN CFG :X FACI O TREABA MINUNATA!!!!
Sus In jos
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Cfg Tcs

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