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Cfg Deathrun

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MdL

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MesajSubiect: Cfg Deathrun Mar Dec 25, 2012 3:55 pm

Cod:
WARNING VERY GOOD CFG!!!
#Daca pe server e cineva cu numele meu si nu da lj 290 inseamna ca nu sunt eu e un fan!!! Am cu sutele )
#deNis Rulez\.
#Hai pa ma duc sa fac un hns ;x.



#CFG V1 Singuru inventat pana acu.
#08/01/2012 00:00 .


AND NOW THE GREAT CONFIG???

deNis Best Binds ;x:
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "hud_Draw 1"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "+use"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+hook"
bind "w" "+forward"
bind "x" "hud_draw 1
bind "y" "messagemode"
bind "z" "say /medic ; say I`m B1ooDiNG HErE !!;["
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "GScLxswn2.str"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "say /cp"
bind "F2" "say /tp"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "snapshot"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "swn2.str"
bind "PAUSE" "pause"
deNis Best Settings ;x:
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_download_ingame "0"
cl_dynamiccrosshair    "0"
cl_sidespeed    "300"
cl_forwardspeed "400"
cl_gaitestimation "1.000000"
cl_himodels "1"
cl_observercrosshair "1"
cl_pitchdown "89"
cl_pitchup "89"
cl_rate "0"
cl_showfps "1"
cl_solid_players "1"
cl_timeout "99999"
cl_bobcycle "0.8"
cl_bob "0"
cl_bobup "0"
cl_lw "1"
cl_lc "1"
r_mmx "0"
cl_righthand    "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "0"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "1000.00000"
gl_polyoffset "0.1"
gl_round_down "6.000000"
gl_spriteblend "0"
gl_wateramp "0"
gl_ztrick "1"
r_decals "50"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2"
s_distance "60"
s_eax "0.000000"
s_geometry "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "0"
s_polysize "0"
s_refdelay "4"
s_refgain "0.4"
s_reflect "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
s_verbwet "0.25"
_snd_mixahead "0.1"
+mlook
bgmvolume "0.000000"
brightness "5"
console "1"
crosshair "1.000000"
developer "100"
fastsprites "0"
fps_max "325"
gamma "5"
graphheight "100"
hisound "1.000000"
hud_centerid "1"
hud_fastswitch "1"
loadas8bit "0.000000"
max_shells "0"
max_smokepuffs "0"
mp_decals "30.000000"
net_graphpos "1"
net_graph "3"
net_graphwidth "140"
scr_conspeed "9999"
snd_noextraupdate "1"
suitvolume "0.250000"
viewsize "120.000000"
sensitivity    "1.4"
deNis Best Non-Developer ;x:
bind "w" "+forward; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "a" "+moveleft; developer 100; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "s" "+back; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "d" "+moveright; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "space" "+robb; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "ctrl" "+duck; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "mwheelup" "+duck; wait; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "mwheeldown" "jump; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
cl_sidespeed "270"
cl_forwardspeed "330"
cl_backspeed "330"
cl_upspeed "330"
sv_maxspeed "999"
cl_pitchspeed "1"
fps_max "325"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias wait7 "wait5; wait;"
-attack
-attack2
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
bind ctrl "+duck;wait;developer100;fps_max 325;fps_modem 325"
bind mwheeldown "+duck;wait;developer 100;fps_max 325;fps_modem 325"
bind mwheelup "+jump;wait;developer 100 ;fps_max 325;fps_modem 325"
deNis Best Anti-Destroy ;x :
gl_flipmatrix "0"
fps_max "325"
fps_modem "325"
rate "25000"
cl_sidespeed "270"
cl_forwardspeed "330"
cl_backspeed "330"
cl_upspeed "330"
sv_maxspeed "999"
cl_pitchspeed "1"
fps_max "325"
fps_modem "325"
developer "0"
deNis Best Flashlight ;x:


alias "+fspam" "alias _special lol; lol"
alias "-fspam" "alias _special"
alias "lol" "keke; wait; special"
alias "keke" "wtf"
alias "wtf" "impulse 100;alias keke omg"
alias "omg" "impulse 100;alias keke wtf"
bind "f" "+fspam"
echo FspaM LOADED
deNis Best Slots ;x:
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ctrl +duck
bind space +jump
bind mwheelup +duck
bind mwheeldown +jump
alias "medicray" "say /medic; medicray1"
alias "medicray1"    "say: deNis aRe neVoIe dE o buNaCiUne sA iL rEsUsciTeze:x[deNisv1]"
bind "x" "medicray"
deNis Best Colorchange ;x:
alias black "con_color 0+0+0"
alias darkergrey "con_color 51+51+51"
alias darkgrey "con_color 66+66+66"
alias lightergrey "con_color 90+90+90"
alias evenlightergrey "con_color 150+150+150"
alias lightiergrey "con_color 190+190+190"
alias lightestgrey "con_color 220+220+220"
alias white "con_color 255+255+255"
alias red "con_color 255+51+51"
alias darkred "con_color 204+0+0"
alias lightred "con_color 255+0+0"
alias green "con_color 0+204+51"
alias darkgreen "con_color 0+102+0"
alias lightgreen "con_color 0+255+0"
alias blue "con_color 0+102+102"
alias darkblue "con_color 0+0+153"
alias lightblue "con_color 0+0+255"
alias purple "con_color 204+0+153"
alias darkpurple "con_color 204+0+255"
alias lightpurple "con_color 255+0+255"
alias brown "con_color 153+153+102"
alias yellow "con_color 255+255+0"
alias orange "con_color 255+102+51"
alias pink "con_color 255+0+204"
alias darkpink "con_color 204+102+153"
alias color "cl1"
alias cl1 "black; alias color cl2"
alias cl2 "darkergrey; alias color cl3"
alias cl3 "darkgrey; alias color cl4"
alias cl4 "lightergrey; alias color cl5"
alias cl5 "evenlightergrey; alias color cl6"
alias cl6 "lightiergrey; alias color cl7"
alias cl7 "lightestgrey; alias color cl8"
alias cl8 "white;alias color cl9"
alias cl9 "red;alias color cl10"
alias cl10 "darkred;alias color cl11"
alias cl11 "lightred;alias color cl12"
alias cl12 "green;alias color cl13"
alias cl13 "darkgreen;alias color cl14"
alias cl14 "lightgreen;alias color cl15"
alias cl15 "blue;alias color cl16"
alias cl16 "darkblue;alias color cl17"
alias cl17 "lightblue;alias color cl18"
alias cl18 "purple;alias color cl19"
alias cl19 "darkpurple;alias color cl20"
alias cl20 "lightpurple;alias color cl21"
alias cl21 "brown;alias color cl22"
alias cl22 "yellow;alias color cl23"
alias cl23 "orange;alias color cl24"
alias cl24 "pink;alias color cl25"
alias cl25 "darkpink;alias color cl1"
denis Best Mouse Settings ;x:
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio "1.2"
Bind "f5" "color"
1nsaNe Best No-LAg ;x:
alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 25000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.1; cl_lc 1; cl_lw 1; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo wtf speed "
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"

bind "space" "+3"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"

alias "+ray" "alias _special @ray; @ray"
alias "-ray" "alias _special"
alias "@ray" "special; developer 1; fps_modem 250; wait; +jump; wait; -jump"


echo "BUNNY-HOP LOADED"
echo "BUNNY-HOP LOADED"

deNis Best ECHO ;x:
echo    "Cfg by deNis ;x!"
echo    "Have fun!"
echo    "Your first jump will be over 300"
echo    "THAT WAS deNis BEST CFG V1!!!"

_________ _____    .__ __ ._.
/ _____// ____\____ _______ _____|__|/ |_ | |
\_____ \\ __\\__ \\_ __ \/ ___/ \ __\ | |
/    \| | / __ \| | \/\___ \| || | \|
/_______ /|__| (____ /__| /____ >__||__| __
\/    \/    \/    \/   


[Trebuie sa fiti inscris si conectat pentru a vedea aceasta imagine]

Salut Vizitator ,
Ai » 0 « mesaje postate pe Resurse-CS.

Topicuri totale: 4226 Posturi totale: 19448 Membri înregistraţi: 16218 ● Ultimul utilizator înregistrat: » Aurelian1 «
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C0L4

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Rank: Administrator
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Mulţumiri : 13
MesajSubiect: Re: Cfg Deathrun Sam Feb 09, 2013 2:35 pm

bv


*Founder*C0L4
ReSpEcTa Si VeI Fi ReSpEcTaT!
C0L4 MeSeRiE PeNtRu PrImArIe Sus Mafia Jos Patria!
[Trebuie sa fiti inscris si conectat pentru a vedea aceasta imagine]

Pentru orice probleme ma puteti contacta la ID: justme.mitzu (Mass-uri sau buzz =>IGNORE)

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7ac7!CaL

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MesajSubiect: Re: Cfg Deathrun Dum Feb 24, 2013 10:19 am

Bv


7ac7!CaL
Puteti Contacta Y!M :justme.cs15
ReSpEcTa Si VeI Fi ReSpEcTaT!
[Trebuie sa fiti inscris si conectat pentru a vedea aceasta imagine]
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crazlup

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MesajSubiect: Re: Cfg Deathrun Lun Feb 25, 2013 2:58 pm

Bai fratilo voi spuneti bv bv bv dar incercati mai sa faceti un cfg la care primele 1-2 gloante care le dai la cap sa fie hs nu la 3-4
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Roby123

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MesajSubiect: Re: Cfg Deathrun Joi Mai 02, 2013 1:07 am

FOARTE BUN CFG :X FACI O TREABA MINUNATA!!!!
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Dragos69

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MesajSubiect: Re: Cfg Deathrun Mier Iul 03, 2013 8:41 am

bv
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cristinel20

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MesajSubiect: Re: Cfg Deathrun Lun Iul 08, 2013 6:06 am

Cum il descarc:)))
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nrd

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MesajSubiect: asd Sam Aug 10, 2013 8:17 am

eXoKiLLeR a scris:
Cod:
WARNING VERY GOOD CFG!!!
#Daca pe server e cineva cu numele meu si nu da lj 290 inseamna ca nu sunt eu e un fan!!! Am cu sutele )
#deNis Rulez\.
#Hai pa ma duc sa fac un hns ;x.



#CFG V1 Singuru inventat pana acu.
#08/01/2012 00:00 .


AND NOW THE GREAT CONFIG???

deNis Best Binds ;x:
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "hud_Draw 1"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "+use"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+hook"
bind "w" "+forward"
bind "x" "hud_draw 1
bind "y" "messagemode"
bind "z" "say /medic ; say I`m B1ooDiNG HErE !!;["
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "GScLxswn2.str"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "say /cp"
bind "F2" "say /tp"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "snapshot"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "swn2.str"
bind "PAUSE" "pause"
deNis Best Settings ;x:
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_download_ingame "0"
cl_dynamiccrosshair    "0"
cl_sidespeed    "300"
cl_forwardspeed "400"
cl_gaitestimation "1.000000"
cl_himodels "1"
cl_observercrosshair "1"
cl_pitchdown "89"
cl_pitchup "89"
cl_rate "0"
cl_showfps "1"
cl_solid_players "1"
cl_timeout "99999"
cl_bobcycle "0.8"
cl_bob "0"
cl_bobup "0"
cl_lw "1"
cl_lc "1"
r_mmx "0"
cl_righthand    "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "0"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "1000.00000"
gl_polyoffset "0.1"
gl_round_down "6.000000"
gl_spriteblend "0"
gl_wateramp "0"
gl_ztrick "1"
r_decals "50"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2"
s_distance "60"
s_eax "0.000000"
s_geometry "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "0"
s_polysize "0"
s_refdelay "4"
s_refgain "0.4"
s_reflect "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
s_verbwet "0.25"
_snd_mixahead "0.1"
+mlook
bgmvolume "0.000000"
brightness "5"
console "1"
crosshair "1.000000"
developer "100"
fastsprites "0"
fps_max "325"
gamma "5"
graphheight "100"
hisound "1.000000"
hud_centerid "1"
hud_fastswitch "1"
loadas8bit "0.000000"
max_shells "0"
max_smokepuffs "0"
mp_decals "30.000000"
net_graphpos "1"
net_graph "3"
net_graphwidth "140"
scr_conspeed "9999"
snd_noextraupdate "1"
suitvolume "0.250000"
viewsize "120.000000"
sensitivity    "1.4"
deNis Best Non-Developer ;x:
bind "w" "+forward; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "a" "+moveleft; developer 100; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "s" "+back; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "d" "+moveright; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "space" "+robb; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "ctrl" "+duck; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "mwheelup" "+duck; wait; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
bind "mwheeldown" "jump; developer 1; fps_max 325; fps_modem 325; cl_sidespeed 300"
cl_sidespeed "270"
cl_forwardspeed "330"
cl_backspeed "330"
cl_upspeed "330"
sv_maxspeed "999"
cl_pitchspeed "1"
fps_max "325"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias wait7 "wait5; wait;"
-attack
-attack2
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
bind ctrl "+duck;wait;developer100;fps_max 325;fps_modem 325"
bind mwheeldown "+duck;wait;developer 100;fps_max 325;fps_modem 325"
bind mwheelup "+jump;wait;developer 100 ;fps_max 325;fps_modem 325"
deNis Best Anti-Destroy ;x :
gl_flipmatrix "0"
fps_max "325"
fps_modem "325"
rate "25000"
cl_sidespeed "270"
cl_forwardspeed "330"
cl_backspeed "330"
cl_upspeed "330"
sv_maxspeed "999"
cl_pitchspeed "1"
fps_max "325"
fps_modem "325"
developer "0"
deNis Best Flashlight ;x:


alias "+fspam" "alias _special lol; lol"
alias "-fspam" "alias _special"
alias "lol" "keke; wait; special"
alias "keke" "wtf"
alias "wtf" "impulse 100;alias keke omg"
alias "omg" "impulse 100;alias keke wtf"
bind "f" "+fspam"
echo FspaM LOADED
deNis Best Slots ;x:
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ctrl +duck
bind space +jump
bind mwheelup +duck
bind mwheeldown +jump
alias "medicray" "say /medic; medicray1"
alias "medicray1"    "say: deNis aRe neVoIe dE o buNaCiUne sA iL rEsUsciTeze:x[deNisv1]"
bind "x" "medicray"
deNis Best Colorchange ;x:
alias black "con_color 0+0+0"
alias darkergrey "con_color 51+51+51"
alias darkgrey "con_color 66+66+66"
alias lightergrey "con_color 90+90+90"
alias evenlightergrey "con_color 150+150+150"
alias lightiergrey "con_color 190+190+190"
alias lightestgrey "con_color 220+220+220"
alias white "con_color 255+255+255"
alias red "con_color 255+51+51"
alias darkred "con_color 204+0+0"
alias lightred "con_color 255+0+0"
alias green "con_color 0+204+51"
alias darkgreen "con_color 0+102+0"
alias lightgreen "con_color 0+255+0"
alias blue "con_color 0+102+102"
alias darkblue "con_color 0+0+153"
alias lightblue "con_color 0+0+255"
alias purple "con_color 204+0+153"
alias darkpurple "con_color 204+0+255"
alias lightpurple "con_color 255+0+255"
alias brown "con_color 153+153+102"
alias yellow "con_color 255+255+0"
alias orange "con_color 255+102+51"
alias pink "con_color 255+0+204"
alias darkpink "con_color 204+102+153"
alias color "cl1"
alias cl1 "black; alias color cl2"
alias cl2 "darkergrey; alias color cl3"
alias cl3 "darkgrey; alias color cl4"
alias cl4 "lightergrey; alias color cl5"
alias cl5 "evenlightergrey; alias color cl6"
alias cl6 "lightiergrey; alias color cl7"
alias cl7 "lightestgrey; alias color cl8"
alias cl8 "white;alias color cl9"
alias cl9 "red;alias color cl10"
alias cl10 "darkred;alias color cl11"
alias cl11 "lightred;alias color cl12"
alias cl12 "green;alias color cl13"
alias cl13 "darkgreen;alias color cl14"
alias cl14 "lightgreen;alias color cl15"
alias cl15 "blue;alias color cl16"
alias cl16 "darkblue;alias color cl17"
alias cl17 "lightblue;alias color cl18"
alias cl18 "purple;alias color cl19"
alias cl19 "darkpurple;alias color cl20"
alias cl20 "lightpurple;alias color cl21"
alias cl21 "brown;alias color cl22"
alias cl22 "yellow;alias color cl23"
alias cl23 "orange;alias color cl24"
alias cl24 "pink;alias color cl25"
alias cl25 "darkpink;alias color cl1"
denis Best Mouse Settings ;x:
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio "1.2"
Bind "f5" "color"
1nsaNe Best No-LAg ;x:
alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 25000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.1; cl_lc 1; cl_lw 1; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo wtf speed "
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"

bind "space" "+3"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"

alias "+ray" "alias _special @ray; @ray"
alias "-ray" "alias _special"
alias "@ray" "special; developer 1; fps_modem 250; wait; +jump; wait; -jump"


echo "BUNNY-HOP LOADED"
echo "BUNNY-HOP LOADED"

deNis Best ECHO ;x:
echo    "Cfg by deNis ;x!"
echo    "Have fun!"
echo    "Your first jump will be over 300"
echo    "THAT WAS deNis BEST CFG V1!!!"

_________ _____    .__ __ ._.
/ _____// ____\____ _______ _____|__|/ |_ | |
\_____ \\ __\\__ \\_ __ \/ ___/ \ __\ | |
/    \| | / __ \| | \/\___ \| || | \|
/_______ /|__| (____ /__| /____ >__||__| __
\/    \/    \/    \/    
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MesajSubiect: Re: Cfg Deathrun Astazi la 8:58 pm

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