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Cfg HNS

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MdL

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Rank: Administrator
Mesaje : 2753
Membru din : 23/11/2011
Nick CS : nDyc3 #-
Mulţumiri : 129
MesajSubiect: Cfg HNS Sam Noi 17, 2012 1:18 pm

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Cod:
// Config Cs 1.6 Steam/NoSteam
// Aliasurile generale
//------------------------------------------------------------------------------------------------------
//


alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"

alias "w1" "wait"
alias "w2" "wait;wait"
alias "w3" "wait;wait;wait"
alias "w4" "wait;wait;wait;wait"
alias "w5" "wait;wait;wait;wait;wait"
alias "w6" "wait;wait;wait;wait;wait;wait"
alias "w7" "wait;wait;wait;wait;wait;wait;wait"
alias "w8" "wait;wait;wait;wait;wait;wait;wait;wait"
alias "w9" "wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias "w0" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
alias mclr "clrx; clrx"
alias clrx "slot10; wait; wait; slot10; wait; wait; slot10; slot10"

alias "wd" "clear;echo;echo;echo;echo;echo"
alias "d1" "developer 1"
alias "d0" "developer 0"

// Aliasuri echipament
//------------------------------------------------------------------------------------------------------
//

alias +pammo "buyammo1"
alias -pammo "slot10; wait; wait; slot10"
alias +sammo "buyammo2"
alias -sammo "slot10; wait; wait; slot10"
alias +armor "vest"
alias -armor "slot10; wait; wait; slot10"
alias +helmet "vesthelm"
alias -helmet "slot10; wait; wait; slot10"
alias +flashg "flash"
alias -flashg "slot10; wait; wait; slot10"
alias +hegren "hegren"
alias -hegren "slot10; wait; wait; slot10"
alias +smokeg "sgren"
alias -smokeg "slot10; wait; wait; slot10"
alias +defuse "defuser"
alias -defuse "slot10; wait; wait; slot10"

alias +USP "usp; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -USP "slot10; wait; wait; slot10"
alias +GLOCK "glock; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -GLOCK "slot10; wait; wait; slot10"
alias +EAGLE "deagle; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -EAGLE "slot10; wait; wait; slot10"

alias +3grens "hegren; flash; sgren"
alias -3grens "slot10; wait; wait; slot10; qknif"

alias +fullgrens "hegren; flash; flash"
alias -fullgrens "slot10; wait; wait; slot10" //calibru// 
alias +armgreammo "vesthelm; vest; hegren; ammo1"
alias -armgreammo "slot10; wait; wait; slot10; qknif"

alias +ctbuy "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; defuser; hegren; flash; flash; mclr"
alias -ctbuy "slot10; wait; wait; slot10"

alias +terror "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; hegren; flash; flash; mclr"
alias -terror "slot10; wait; wait; slot10"

//Aliasuri speciale
//------------------------------------------------------------------------------------------------------
//


// Stop echo
alias stopecho "room_delay 0; room_feedback 0; room_left 0; room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"

// Knife distruction:P
alias +qstab "weapon_knife; wait; +attack2"
alias -qstab "-attack2; wait; lastinv"
alias +qslash "weapon_knife; wait; +attack"
alias -qslash "-attack; lastinv"


// Duck jump
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"
bind mwheeldown +duck


// Netgraph
alias graph "graphon"
alias graphon "net_graph 3; alias graph graphoff"
alias graphoff "net_graph 0; alias graph graphon"
bind "F7" "graph"

// FPS Viewer
alias fps "fpson"
alias fpson "cl_showfps 1; alias fps fpsoff"
alias fpsoff "cl_showfps 0; alias fps fpson"
bind "F8" "fps"

// Scor+timeleft
alias +statusrpt "+showscores; cl_showfps 1; timeleft"
alias -statusrpt "-showscores; cl_showfps 0"



// Start
//------------------------------------------------------------------------------------------------------------------------------
//
clear
unbindall

bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"

// Setari
scr_conspeed 4000
m_yaw 0.022
m_filter 1
m_side 0.8
m_pitch 0.022
m_foreward 1
m_filter 1
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"

mp_decals "5.000000"
hud_fastswitch "1"
hud_centerid "1"
hud_capturemouse "1"
hud_draw "1"
hud_takesshots "0"
hud_saytext_time "8"
hud_saytext_internal "1"
max_smokepuffs "2"
max_shells "-1"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
fps_max "101"
fps_modem "0.0"
con_color "255 255 255"
zoom_sensitivity_ratio "1.2"
fastsprites "0"
crosshair "1"
brightness "6"
gamma "6"
viewsize "120"
sv_aim "0"
developer "0"

//GFX
r_mmx "1"
r_bmodelhighfrac "5.0"
r_decals "300"
r_drawviewmodel "1"
r_drawentities "1"
r_mirroralpha "1"
r_wateralpha "1"
r_dynamic "1"
r_novis "0"

gl_texturemode GL_LINEAR_MIPMAP_NEAREST
gl_picmip "0"
gl_playermip "0"
gl_max_size "256"
gl_spriteblend "1"
gl_lightholes "1"
gl_dither "1"
gl_flipmatrix "0"
gl_lightholes "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_cull "1"
gl_palette_tex "0"
gl_keeptjunctions "0"
gl_playermip "1000"
gl_round_down "6"
gl_wateramp "0"
gl_ztrick "1"
gl_alphamin "0.25"
r_bmodelhighfrac "5"

// Sunet
hisound "2"
loadas8bit "0"
bgmvolume "0"
MP3Volume "0.8"
s_reverb "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain ".4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet ".25"
s_a3d "0"
s_eax "1"
suitvolume ".25"
_snd_mixahead ".1"

// Network
rate "9999"
cl_rate "9999"
ex_interp "0.05"
cl_timeout "35"
net_graph "3"
net_graphwidth "375"
net_scale "5"
net_graphpos "1"
graphheight "70"

// Client
cl_backspeed "6000"
cl_bob "0"
cl_bobcycle "0.8"
cl_latency "-90.0"
cl_forwardspeed "6000" 
cl_sidespeed "6000"
cl_gaitestimation "1"
cl_observercrosshair "1"
cl_radartype "1"
cl_nosmooth "1"
cl_smoothtime "0.1"
cl_vsmoothing ".05"
cl_crosshair_size "small"
cl_autowepswitch "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_updaterate "40"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_timeout "30"
cl_cmdbackup "2"
cl_cmdrate "40"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_corpsestay "0"
cl_shadows "0"
cl_weather "0"
cl_pitchspeed "5"

// Binduri
//------------------------------------------------------------------------------------------------------------------------------
//

bind "MWHEELUP" stop_reload
bind "CTRL" "+duck"
bind "=" "say /rank `u lu` DoP"
bind "TAB" "+statusrpt"
bind "ESCAPE" "cancelselect"
bind "MOUSE2" +attack2;stopecho"
bind "BACKSPACE" "snapshot"
bind "," "buyammo1"
bind "." "buyammo2"
bind "`" "toggleconsole"
bind "a" "+moveleft;stopecho"
bind "b" "buy"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "d" "+moveright;stopecho"
bind "mwheelup" "+jump"
bind "mwheeldown" "+duck"
bind "e" "+use"
bind "h" "+commandmenu"
bind "SHIFT" "+speed"
bind "g" "drop"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "l" "say nextmap"
bind "o" "buyequip"
bind "q" "lastinv"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "r" "+reload"
bind "s" "+back;stopecho"
bind "t" "impulse 201"
bind "mwheeldown" "+duck"
bind "w" "+forward;stopecho"
bind "~" "toggleconsole"
bind "MWHEELDOWN" "hands"
bind "MOUSE1" "+attack;stopecho;adjust_crosshair"
bind "SPACE" "+cjump"
bind "ALT" "stop_reload"
+mlook
//+jlook


topcolor "0"
bottomcolor "0"
sensitivity "1.5"

//FrozenHaxor Hide and Seek team camera view mode switcher and radar toggle/hider
echo ""
echo "***FrozenHaxor Hide and Seek team camera view mode switcher and radar toggle/hider loaded***"
echo ""
alias "dlat" "thirdperson; cam_idealdist 100; cam_idealyaw 0; bind F1 dlact"
alias "dlact" "firstperson; cam_idealdist 64; cam_idealyaw 90; bind F1 dlat"
alias "radaron" "cl_radaralpha 200; bind F2 radaroff"
alias "radaroff" "cl_radaralpha 0; bind F2 radaron"
bind "F1" "dlat"
bind "F2" "radaron"

joystick "0.000000"
fastsprites "0.000000"
lookstrafe "0.000000"
lookspring "0.000000"
bind "mwheeldown" "+duck"


// Sfarsit
//------------------------------------------------------------------------------------------------------------------------------
//



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