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The BesT cfg:X

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C0L4

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MesajSubiect: The BesT cfg:X Lun Ian 23, 2012 11:12 am


echo "--> Binduri-Activate <--"

name "BuLLeT.amOrezat"
bind "TAB" "+showscores"
bind "F11" "screenshot"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "mouse2" "+attack2"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "wcteleport"
bind "v" "wclightning"

bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "space" "+jump"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F10" "quit prompt"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "invnext"
bind "MOUSE1" "+attack"
bind "space" "+jump"
bind "F10" "snapshot"
bind "mouse3" "hegren"
bind "F1" ";deagle;secammo;vesthelm;defuser;hegren;flash;flash;sgren"
bind "F2" ";awp;primammo;vesthelm;defuser;hegren;flash;flash;"
bind "F3" ";m4a1;primammo;vesthelm;hegren;flash;flash;defuser"
bind "f4" ";ak47;primammo;vesthelm;hegren;flash;flash;defuser"
bind "f5" ";usp;primammo;vesthelm;hegren;flash;flash;defuser"


echo "--> SeTari-Activate <--"


_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "1.790000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "173 255 47"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
rate 25000
rate "9500.000"
rate "9600.000"
rate "9700.000"
rate "9800.000"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "5.7"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.25"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.5"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook




echo "//Video Settings"

gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "1"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "+"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.0000"
brightness "1"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
r_lightmap "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

echo "-->Settings<--"

s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "0.3"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.2"
snd_noextraupdate "1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "1"
sv_voiceenable "1"
loadas8bit "1"






echo "-->Duck Jump<--"
//MiB Duck alias
alias +cduck "+duck;wait;-duck;wait;+duck;wait;-duck"
alias -cduck "-duck;wait;+duck;wait;-duck;"
bind "ALT" "+cduck"


echo "-->Jump Crouch<--"
alias +jd "+jump;+duck"
alias -jd "-jump;-duck"


echo "-->Volume<--"

alias vol0 "volume 0.0; developer 1 ; echo -=MUTE (__________)=-;developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.1; developer 1; echo -=Volume 10% (*_________)=-;developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.2; developer 1; echo -=Volume 20% (_*________)=-;developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.3; developer 1; echo -=Volume 30% (__*_______)=-;developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.4; developer 1; echo -=Volume 40% (___*______)=-;developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.5; developer 1; echo -=Volume 50% (____*_____)=-;developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 0.6; developer 1; echo -=Volume 60% (_____*____)=-;developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 0.7; developer 1; echo -=Volume 70% (______*___)=-;developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 0.8; developer 1; echo -=Volume 80% (_______*__)=-;developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 0.9; developer 1; echo -=Volume 90% (________*_)=-;developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 1.0;developer 1; echo Volume -=MAX (_________*)=-;developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo MAXIM; developer 0"
alias volup vol6
alias voldn vol2






bind "r" "+sayrel"
alias "+sayrel" "+reload; echo <>"
alias "-sayrel" "-reload"

bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+duck"

alias "+cj" "+jump; +duck; slot10"
alias "-cj" "-jump; -duck"
bind "space" "+cj"


"Echo Vizitati: [Trebuie sa fiti inscris si conectat pentru a vedea acest link] ----sv---- 89.36.23.141:27015"



echo "Salut ... Cfg-ul ruleaza excelent datorita lui->BuLLeT.amOrezat"
echo "Mult norok"
echo " "CFG pwD BuLLeT.amOrezat"
echo " "
echo " -> HaI sA tE VaD dAk EsTi BUN ca BuLLeT.amOrezat <- "
echo " +--^----------,--------,-----,----------------------^-, "
echo " | BuLLeT.amOrezat | 0_o O |____\"
echo " `+---------------------------^------------------------|"
echo " `\_,---------,---------,--------------'"
echo " / BuLLeT /'| /
echo " / BuLLeT / `\ /
echo " / BuLLeT /`-------'
echo " / BuLLeT /"
echo " / BuLLeT /"
echo " (________( "
echo " -> BuLLeT.amOrezat<- "
echo " "
echo " Cfg Ruleaza ;X"
echo " Pregatit? Hai sa dam bice!!! :) "
echo " GL & HF :* "
echo " BuLLeT.amOrezat "
echo " --->>Bafta<<-- "
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Dl.Puf

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MesajSubiect: Re: The BesT cfg:X Sam Iun 02, 2012 9:58 pm

E bun cfg ms


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AuD^CuLoR1[;x]

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MesajSubiect: Re: The BesT cfg:X Dum Iun 03, 2012 9:53 am

Tare bullet :P
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ElemeNt

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MesajSubiect: bun Joi Iun 07, 2012 6:36 am

bun cfg-u :D


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[Trebuie sa fiti inscris si conectat pentru a vedea aceasta imagine]
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|The|Joker|

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MesajSubiect: Re: The BesT cfg:X Joi Iul 19, 2012 4:23 am

bun cfg


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CriSsyS

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MesajSubiect: Re: The BesT cfg:X Sam Iul 21, 2012 10:58 am

Hmm..Bunicel..Dar eu joc default


[;x] . . . Am WALL in casti , AIM in mouse si SKILL in sange . . . [;x]


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Kestrel

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MesajSubiect: Re: The BesT cfg:X Vin Aug 24, 2012 11:32 am


gg pt copy paste.
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The BesT cfg:X

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