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Distribuiti|

cfg by DumBaS

Vezi subiectul anterior Vezi subiectul urmator In jos
AutorMesaj
DumBaS

Membru avansat
Rank: Membru avansat
Mesaje : 311
Membru din : 02/06/2012
Nick CS : DumBaS
Mulţumiri : 15
MesajSubiect: cfg by DumBaS Sam Iul 21, 2012 10:10 am

bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "~" "toggleconsole"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "g" "drop"r
bind "m" "chooseteam"
bind "x" "say gg"
bind "z" "say ms"
bind "v" "say /rank"
bind "f" "buyequip"
bind "p" "say /top10"
bind "TAB" "+showscores"
bind "MOUSE2" "+attack2"
bind "MOUSE1" "+attack"
bind "ESCAPE" "cancelselect"
bind "~" "toggleconsole"
bind "t" "impulse 201"
bind "b" "buy"
bind "`" "toggleconsole"
bind "q" "lastinv"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "mwhelldown" "+jump"
bind "r" "reload"
bind "t" "buyammo2"
bind "capslock" "+strafe"
bind "e" "+use"
bind "c" "+buyammo1"
//
-
--
---
==================================|=_X|-|7|=_|\/||=_~|}||\||)$~|\/||=_[||_||7|============================
---
--
-
//
bind "kp_end" "say_team T1 3 in x2 | 2 in X1"
bind "kp_DOWNARROW" "say_team T2 3 in X1 2 Pe Cutie la sc | 2 In X2"
bind "kp_pgdn" "say_team T3 Rush X1 , 3 prin Baza la Tero 2 O iau pe mijlok Flash X2"
bind "KP_LEFTARROW" "say_team T4 Rush X2 , 3 scara , 1 baza T , 1 baza Ct"
bind "kp_5" "say_team T5 1 Mij | 2 in X2 | 2 In X1"
bind "kp_RIGHTARROW" "say_team Calm fara pasi , vorbiti unde vine . hai atent"
bind "kp_home" "say_team vine in X1 acoperiti-ma"
bind "kp_UPARROW" "say_team Vine in X2 acoperiti-ma"
bind "kp_pgup" "say_team --==ToT Aja TeaM#==--"
bind "ins" "say_team --==Aveti GrIja Are Awp...==--"
//



============================================/\|_|/\$_[|\/||)$=============================================
---
--
-
//
//`````Bunny-Hop`````\\

alias speed_mod "speed_walk"
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod
speed_run"
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod
speed_walk"
alias +_bhop "alias _special bhop_;bhop_"
alias -_bhop "alias _special"
alias bhop_ "-+;wait;special"
alias -+ "bhop+"
alias bhop+ "+jump;alias -+ bhop-"
alias bhop- "-jump;alias -+ bhop+"
bind "space" "+_bhop"
bind "space" "+bhop"


alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space +hop
---





// Walk \\

alias walk "+speed; alias wr run; echo walking;"

alias run "-speed; alias wr walk; echo running;"

alias wr "walk"

bind "shift" "wr"
clear
bind mouse1 "+attack"
echo WeLCome To cfg pwd bY sNk* CPL Config Succesfully Loaded...
voice_scale "1.000000"
setinfo _state cristina

bind space "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop
alias @bhop "special;wait;+jump;wait;-jump"



-
--
---

// __________________
//--------( Wirl Wind )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias +whirlwind "cl_yawspeed 2850;w;+left;w;w;w;w;w;-left;cl_yawspeed 210;+duck"
alias -whirlwind "-duck"
bind "ctrl" "+whirlwind"

-
--
---
//
alias weap_t weap_left
alias weap_left "alias weap_t weap_right; setinfo lefthand 1; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
alias weap_right "alias weap_t weap_left; setinfo lefthand 0; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
bind "alt" "weap_t"
\\
---
--
-
============================================|\||=_|-_[|\/||)$=============================================---
--
-
//
net_graph "0"
net_graphpos "0"
graphheight "490"
//
-
--
---
================================================$_[|\/||)$================================================
---
--
-
//
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
//
-
--
---
==============================================|-||_||)_[|\/||)$===========================================
---
--
-
//
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
hud_saytext_time "4"
hud_deathnotice_time "4"
hud_saytext_internal "1"
//
-
--
---
================================================|\/|_[|\/||)$=============================================
---
--
-
//
m_side "0.8"
m_forward "1"
m_filter "1.8"
m_pitch "0.022"
m_yaw "0.022"
//
-
--
---
==========================================\/|0|_|=_|\|[|=__[|\/||)$=======================================
---
--
-
//
violence_hblood "1"
violence_ablood "1"
violence_hgibs "1"
violence_agibs "1"
//
-
--
---
================================================[0|\|_[|\/||)$============================================
---
--
-
//
con_color "255 155 50"
con_notifytime "8"
scr_conspeed "9999"
//
-
--
---
=================================================|7_[|\/||)$=============================================
---
--
-
//
r_bmodelhighfrac "5.0
r_drawviewmodel "1"
r_mirroralpha "0"
r_dynamic "0"
r_decals "1024"
r_mmx "1"
//
-
--
---
================================================|_-|__[|\/||)$============================================
---
--
-
//
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.0"
gl_flipmatrix "0"
gl_monolights "0"
gl_wateramp "0"
gl_spriteblend "1"
gl_ztrick "1"
gl_alphamin "0.25"
gl_monolights "0"
gl_keeptjunctions "1"
gl_playermip 1000
gl_palette_tex 0
gl_spriteblend 0
//

-
--
---
=================================================[|__[|\/||)$=============================================
---
--
-
//
ex_interp "0.01"
cl_cmdrate "60"
cl_updaterate "40"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_dlmax "9999"
cl_forwardspeed "400"
cl_sidespeed "400"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
cl_cmdbackup "2"
cl_backspeed "400"
cl_righthand "1"
cl_himodels "1"
cl_showfps "0"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
cl_pitchspeed "4"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_movespeedkey "0.400"
cl_dynamiccrosshair 0
cl_rate 25000
cl_crosshair_color "999 999 999"
cl_corpsestay "180"
//
-
--
---
=================================================$\/_[|\/||)$=============================================
---
--
-
//
sv_aim "0"
sv_lan "1"
sv_cheats "0"
sv_allowupload "1"
sv_allowdownload "1"
//
-
--
---
============================================$|=_|-||\||=0_[|\/||)$========================================
---
--
-
//
setinfo "dm" "1"
setinfo "lefthand" "0"
setinfo "ah" "1"
setinfo "vgui_menus" "1"
setinfo "ghosts" "0"
setinfo "friends" "0"
//
-
--
---
=========================================|_-|=_|\||=_|7/\|__[|\/||)$======================================
---
--
-
//
lookspring "0"
lookstrafe "0"
rate "25000"
bottomcolor "6"
topcolor "30"
joystick "0"
sensitivity "1.7"
deathmatch "1"
contimes "4"
viewsize "120"
fastsprites "0"
max_shells "0" //120
mp_decals "0" //300
fps_max "120"
zoom_sensitivity_ratio "0.78"
console "1"
crosshair "1"
gamma "4"
brightness "4"
fakelag "0"
dev_overview "0"
developer "0"
+mlook
+jlook
name "by DumBaS"

//// Tinta ////


alias tinta_1 tinta_on
alias tinta_on "alias tinta_0 tinta_on; cl_dynamiccrosshair 0;echo cl_dynamiccrosshair 0;"
alias tinta_on "alias tinta_0 tinta_off; cl_dynamiccrosshair 1;echo cl_dynamiccrosshair 1;"
bind "p" "tinta_0"

_#_#_#_#_#_#_
////// \
//////Croshair [<|>]\\\\
////// [<|>]////
//////_^_^_^_^_^_^_/

bind "enter" adjust_crosshair

alias 5w "wait;wait;wait;wait;wait"
alias 20w "5w;5w;5w;5w"
alias 60w "20w;20w;20w"
alias "sc" "sc_on"
alias "sc_on" "cl_dynamiccrosshair 1; slot2; +duck; 60w; cl_lw 0; wait; -duck; alias sc sc_off"
alias "sc_off" "cl_dynamiccrosshair 0;cl_lw 1; alias sc sc_on"
bind "h" "sc"

k47 Power
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"


// _________
// --=( AWP Power )=--
// ¯¯¯¯¯¯¯¯¯
alias nospread "m_pitch 0;m_forward 0;m_side 0"
alias norecoil_5 "cl_pitchspeed 10"
alias norecoil_4 "cl_pitchspeed 7"
alias norecoil_3 "cl_pitchspeed 5"
alias norecoil_2 "cl_pitchspeed 3"
alias norecoil_1 "cl_pitchspeed 1"
alias norecoil_0 "cl_pitchspeed 999999"
alias +nxspnr "+spread;w;+attack;w;+nonup"
alias -nxspnr "-spread;w;-attack;w;-nonup"
alias +banr "+attack;wait;+lookdown"
alias -banr "-attack;wait;-lookdown;wait"
alias +konr "+koraim;wait;+lookdown"
alias -konr "-koraim;wait;-lookdown;wait"
alias +shtpwnr "+nxshtpwn;wait;+lookdown"
alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
alias +nxnr "+nxaim;wait;+lookdown"
alias -nxnr "-nxaim;wait;-lookdown;wait"
alias +nxhnr "+nxhead;wait;+lookdown"
alias -nxhnr "-nxhead;wait;-lookdown;wait"
alias +nxsnr "+nxhead2;wait;+lookdown"
alias -nxsnr "-nxhead2;wait;-lookdown;wait"
alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"


// AWP
alias awp-numbers "avadd 0 21.04 7 2.88;avadd 1 25.3 6 3.3;avadd 2 10 6 2.5"
alias awpsetup "aswitch1;aswitchr1;height_correction 0;recoil 1.08"
alias awp "avclear0;avclear1;avclear2;awp-numbers;awpsetup"


//Awp
alias mv6 "avadd 0 20.0021 8.432 1.3243"
alias mv7 "avadd 1 23.9943 10.212 1.3332"
alias mv8 "avadd 2 23.2221 5.3244 1.2334"
alias mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."

//Awp Aliases
//No-Recoiler
alias @turnrec "@norecoil_0;bind mouse1 +@koraim;@d1;echo [NukedX] NoRecoil Status: Disabled;echo [NukedX] NoRecoil Attacking Mode: Korbom Shooter (Default);@d0"
//Levels
alias @nospread "m_pitch 0;m_forward 0;m_side 0"
alias @norecoil_5 "cl_pitchspeed 10;alias @norecoil_ echo [NukedX] @norecoil_ is : 5"
alias @norecoil_4 "cl_pitchspeed 7;alias @norecoil_ echo [NukedX] @norecoil_ is : 4"
alias @norecoil_3 "cl_pitchspeed 5;alias @norecoil_ echo [NukedX] @norecoil_ is : 3"
alias @norecoil_2 "cl_pitchspeed 3;alias @norecoil_ echo [NukedX] @norecoil_ is : 2"
alias @norecoil_1 "cl_pitchspeed 1;alias @norecoil_ echo [NukedX] @norecoil_ is : 1"
alias @norecoil_0 "cl_pitchspeed 999999;alias @norecoil_ echo [NukedX] @norecoil_ is : 0"
// No Spread + No Recoil
alias +@nxspnr "+@spread;@w;+attack;@w;+@nonup"
alias -@nxspnr "-@spread;@w;-attack;@w;-@nonup"
//Basic Attack
alias +@banr "+attack;wait;+lookdown"
alias -@banr "-attack;wait;-lookdown;wait"
//With Korbom Shooter
alias +@konr "+@koraim;wait;+lookdown"
alias -@konr "-@koraim;wait;-lookdown;wait"
//With Shotgun Pwnage
alias +@shtpwnr "+@nxshtpwn;wait;+lookdown"
alias -@shtpwnr "-@nxshtpwn;wait;-lookdown;wait"
//With NukedX Aimers
//Safe Aimer
alias +@nxnr "+@nxaim;wait;+lookdown"
alias -@nxnr "-@nxaim;wait;-lookdown;wait"
//Head Aimer
alias +@nxhnr "+@nxhead;wait;+lookdown"
alias -@nxhnr "-@nxhead;wait;-lookdown;wait"
//NukedX Header2
alias +@nxsnr "+@nxhead2;wait;+lookdown"
alias -@nxsnr "-@nxhead2;wait;-lookdown;wait"
//NukedX New Master Recoil
alias +@nxmaster "+@nxmasta;wait;+lookdown;+lookdown;+lookup"
alias -@nxmaster "-@nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
//Silent Shot
alias +@ssnr "+@nxshotsil;wait;+lookdown"
alias -@ssnr "-@nxshotsil;wait;-lookdown;wait"
//End Of No-Recoil

--= ( DEAGLE sNk)=--
// ¯¯¯¯¯¯¯¯¯¯¯¯

deagy
alias deagy0 "avadd 0 21.81 7.351 2.28"
alias deagy1 "avadd 1 26.85 5.36 2.16"
alias deagy2 "avadd 2 13.90 7.57 2.73"
alias deagy5 "avadd 3 21.2 8.4 1.8"
alias deagy3 "recoil 1.67"
alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"

alias deagle0 "avadd 0 20.82 7.53 2.04"
alias deagle1 "avadd 1 26.1 4.2 2.49"
alias deagle2 "avadd 2 15.31 7.52 2.36"
alias deagle3 "avadd 3 21.2 8.4 1.8"
alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"

// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"


//Deagle
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"


//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"


// Deagle
alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3"

//DULOG
alias DULOGSD "avadd 0 23.222 7.888 2.888 ; avadd 1 24.333 3.555 1.777"
alias DULOGSD1 "avadd 0 23.444 7.888 2.888 ; avadd 1 24.555 3.555 1.777"
alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy"


//DULOG
alias DULOGSD "avadd 0 21.988 8.488 2.888 ; avadd 1 24.533 1.155 2.777"
alias DULOGSD1 "avadd 0 21.999 8.498 2.888 ; avadd 1 24.555 1.155 2.777"
alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy"

//deagle vec
alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]"


alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"


// |TNG|-DEAGLE-[NoWoN]
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"


// Deagle vec
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"


//Troy and Raged Deagle
alias vec_deagle "vec_m4a1;recoil 1.7;height_correction 1.3;txt Deagle by Tr0y and Raged"


//1 Shot Deagle
alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\ 1 $hot Deagle // By: TurkiyeCs | tarantula |Loaded|"

//1Shot Loaded
alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"

// Sc0ut3rZ X Deagle
alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1;recoil 1.2"
alias deaglevec "avclear;np1d;np2d;txt aNaRcHy Deagle"

alias mideagle "micolt;recoil 0.03;txt DGL"

// Deagle
alias Monster1 "avadd 0 21.65 8.34 1.65;avadd 1 25.56 6.54 2.10"
alias Monster2 "avadd 0 21.78 7.43 1.73;avadd 1 25.89 6.50 2.15"
alias Monster3 "avadd 0 21.89 7.32 1.69;avadd 1 26.23 7.23 2.13"
alias Monster4 "avadd 0 22.23 6.48 1.75;avadd 1 26.45 6.52 2.15"
alias Monster-stuff "recoil 1.632;aspeed 2.2;sdelay 0;rdelay 0;#cl_bob 0;#cl_bobup 0;fov 999;#fps_max 72;aim 1"
alias Monsterx "Monster1;Monster2;Monster3;Monster4;Monster-stuff"
alias pistolvec12 "nospread 1;avclear 1;Monsterx;txt -|[DeAgLe MoNsTeR]|-v.1"
alias saything "#say <-[-phr33k ho0k v.o2 BETA -]-> <-[-By phr33k* -]->"

//NAST3 deagle 2.0
alias NAST3DD "avadd 0 23.4 0.0 1.8; avadd 1 25.331 0.0 1.41"
alias Ndeagle2.0 "avclear; NAST3DD; recoil 1.965; txt NAST3 d34gl3"

alias simplydA "avadd 0 23.75 6.41 2.01"
alias simplydB "avadd 1 28.5 5 1.5"
alias simply2 "avclear;simplydA;simplydB;txt ::.: simplydabestdeagle ::.."
alias deag11 "avadd 0 23.5 8.5 1.45; avadd 1 27 8.5 1.39"
alias deag12 "avadd 0 21.5 8.5 1.45; avadd 1 25 8.5 1.39"
alias deag13 "avadd 0 19.5 8.5 1.45; avadd 1 23 8.5 1.39"
alias deaglev2 "avclear 0; avclear 1; cl_bob 0; cl_bobup 0; recoil 1.1; deag11; deag12; deag13; txt SToNeD SoLDieR - *DEAGLE V2 LoaDeD*"
" " "DEAGLE V2" "deaglev2"
alias j0k3rdeagles "avadd 0 21.37.-70 3.90 1.96"
alias j0k3rdeagled "avadd 1 26.25 4.20 2.20"
alias j0k3rdeagle20 "avclear;j0k3rdeagles;j0k3rdeagled;recoil 1.82;pred 0;height_correction 0;txt j0k3r DeAgLe 2.0"
//[DeAgLe][MoRpHeUs] Vec Cllection
//[DeAgLe][MoRpHeUs] **** Aim
alias "MoRpHeUsda" "avadd 0 -2 -4 -2;avadd 0 -7 -1 -2;avadd 0 -6 1 0"
alias "MoRpHeUsdb" "avadd 1 4 -15 1;avadd 1 1 -7 1;avadd 1 4 -12 1"
alias "[DeAgLe][MoRpHeUs] d-aim" "avclear;MoRpHeUsda;MoRpHeUsdb;recoil 0.81;txt [=NtL=][white-MoRpHeUs-] Terror **** Aim"

//[DeAgLe][MoRpHeUs] Stomach Aim
alias "MoRpHeUssa" "avadd 0 7 0 -3;avadd 0 4 -4 2;avadd 0 6 -1 0"
alias "MoRpHeUssb" "avadd 1 12 -14 1;avadd 1 11 -12 -1;avadd 1 11 -7 -4"
alias "[DeAgLe][MoRpHeUs] s-aim" "avclear;MoRpHeUssa;MoRpHeUssb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Stomach Aim"

//[DeAgLe][MoRpHeUs] Chest Aim
alias "MoRpHeUsca" "avadd 0 10 4 -6;avadd 0 12 4 -6;avadd 0 11 5 -3"
alias "MoRpHeUscb" "avadd 1 16 -4 -3;avadd 1 17 -8 2;avadd 1 15 -4 -5"
alias "[DeAgLe][MoRpHeUs] c-aim" "avclear;MoRpHeUsca;MoRpHeUscb;txt [=NtL=][white-MoRpHeUs-] Terror Chest Aim"

//[DeAgLe][MoRpHeUs] Neck Aim
alias "MoRpHeUsna" "avadd 0 16 6 -3;avadd 0 16 2 -3;avadd 0 19 7 -2"
alias "MoRpHeUsnb" "avadd 1 18 -1 -2;avadd 1 20 4 -4;avadd 1 19 2 -3"
alias "[DeAgLe][MoRpHeUs] n-aim" "avclear;MoRpHeUsna;MoRpHeUsnb;recoil 1.3;txt [=NtL=][white-MoRpHeUs-] Terror Neck Aim"

//[DeAgLe][MoRpHeUs] Head Aim
alias "MoRpHeUsha" "avadd 0 21 11 -2;avadd 0 21 14 -2;avadd 0 24 8 -3"
alias "MoRpHeUshb" "avadd 1 24 3 -3;avadd 1 26 3 -5;avadd 1 24 1 -4"
alias "[DeAgLe][MoRpHeUs] h-aim" "avclear;MoRpHeUsha;MoRpHeUshb;reciol 1.5;txt[=NtL=][white-MoRpHeUs-] Head Aim"

//[DeAgLe][MoRpHeUs] Left Leg Aim
alias "MoRpHeUslla" "avadd 0 -20 5 6;avadd 0 -17 5 4;avadd 0 -13 5 4"
alias "MoRpHeUsllb" "avadd 1 2 -13 9;avadd 1 -1 -13 7;avadd 1 -7 -16 7"
alias "[DeAgLe][MoRpHeUs] ll-aim" "avclear;MoRpHeUslla;MoRpHeUsllb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Left Leg Aim"

//[DeAgLe][MoRpHeUs] Right Leg Aim
alias "MoRpHeUsrra" "avadd 0 -13 5 6;avadd 0 -21 7 -5;avadd 0 -24 7 -5"
alias "MoRpHeUsrrb" "avadd 1 -2 -14 -8;avadd 1 -5 -13 -8;avadd 1 2 -13 -8"
alias "[DeAgLe][MoRpHeUs] rr-aim" "avclear;MoRpHeUsrra;MoRpHeUsrrb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Right Leg Aim"

//[DeAgLe][MoRpHeUs] SCOUT
alias [DeAgLe][MoRpHeUs] scout "avclear;avadd 0 23.4 7.6 3.7;avadd 1 29.9 3.9 3.9;recoil 1.47;txt [=NtL=][white-MoRpHeUs-] Scout *PRIVATE*"

//[DeAgLe][MoRpHeUs] DEAGLE
alias [DeAgLe][MoRpHeUs] codeagle "avclear;avadd 0 21.6 8.3 1.6;avadd 1 25.5 6.5 2.1;recoil 1.6;txt [=NtL=][white-MoRpHeUs-] Deagle *PRIVATE*"

//[DeAgLe][MoRpHeUs] SIG
alias sigstand "avadd 0 23.6 5.4 2.5;avadd 0 24 7.9 1.8"
alias sigduck "avadd 1 30 4 3.6;avadd 1 30 3.8 4.6"
alias [DeAgLe][MoRpHeUs] cosig "avclear;sigstand;sigduck;recoil 1.6;txt [=NtL=][white-MoRpHeUs-] SIG *PRIVATE*"

//[DeAgLe][MoRpHeUs] AK-47
alias [DeAgLe][MoRpHeUs] coak "avclear;avadd 0 22.6 7.5 2.4;avadd 1 25.3 6.8 2.1;recoil 1.7;txt [DeAgLe][MoRpHeUs] AK-47 *PRIVATE*"

//[DeAgLe][MoRpHeUs] Colt
alias coltstand "avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5"
alias coltduck "avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3"
alias [DeAgLe][MoRpHeUs] colt "avclear;coltstand;coltduck;recoil 1.5;txt [DeAgLe][MoRpHeUs] Colt *PRIVATE*"

//[DeAgLe][MoRpHeUs] MP5
alias [DeAgLe][MoRpHeUs] comp5 "avclear;avadd 0 21.8 6 2.4;avadd 0 20.5 6.8 2.6;avadd 1 26.8 3.2 2.6;recoil 1.43;txt [DeAgLe][MoRpHeUs] mp5 *PRIVATE*"

//[DeAgLe][MoRpHeUs] PARA
alias [DeAgLe][MoRpHeUs] copara "avclear;avadd 0 22.4 6.4 2.7;avadd 1 28.9 3.9 3.9;recoil 1.55;txt [DeAgLe][MoRpHeUs] Para *PRIVATE*"

//[DeAgLe][MoRpHeUs] P90
alias [DeAgLe][MoRpHeUs] cop90 "avclear;avadd 0 22.5 7 2.5;avadd 1 27.6 5.2 3.3;recoil 1.6;txt [DeAgLe][MoRpHeUs] p90 *PRIVATE*"

//[DeAgLe][MoRpHeUs] Knife
alias [DeAgLe][MoRpHeUs] coknife "avclear;avadd 0 23.7 6.2 3.2;avadd 1 28.8 3.8 1.9;recoil 1.4;txt [DeAgLe][MoRpHeUs] Knife *PRIVATE*"

//[DeAgLe][MoRpHeUs] UMP5
alias [DeAgLe][MoRpHeUs] coump45 "avclear;avadd 0 22.3 7.3 3.3;avadd 1 27.8 7.3 3.9;recoil 1.3;txt [DeAgLe][MoRpHeUs] ump45 *PRIVATE*"

//[DeAgLe][MoRpHeUs] HEad shot
alias [DeAgLe][MoRpHeUs] cohs "avclear;avadd 0 22.5 8.5 4.1;avadd 1 25.5 4.1 2.3;recoil 1.7;txt [DeAgLe][MoRpHeUs] Monster HS *PRIVATE*"

//PureLuck 1337 deagle
alias pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
alias pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
alias pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
alias pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
alias pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
alias pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5"
alias p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
alias p903 "avadd 0 22.84 7.002 3.68"
alias p904 "avadd 1 26.72 5.03 4.09"
alias p905 "avadd 2 14.63 6.73 3.89"
alias p906 "avadd 3 22.84 7.002 3.68"
alias colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
alias colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"

//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"

// Sc0ut3rZ X Deagle
alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1;recoil 1.2"
alias deaglevec "avclear;np1d;np2d

// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"

//Deagle
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"

// GS Deagle
alias deagle2 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1;avadd 4 22.61 7.39 2.277;avadd 5 22.6 7.3 2.257"
alias GSdeagle "avclear;deagle2;#ex_interp 0.03;height_correction 0;recoil 0.015;txt Gaitsequence Aiming: Deagle"

// Deagle vec
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"

//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"

// Deagle
alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3"

//deagle vec
alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]"

// Deagle vec
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"

/ _________
// --=( M4A1 sNk)=--
// ¯¯¯¯¯¯¯¯¯

//COLT
alias colt "rate 95150; cl_cmdrate 190; cl_updaterate 491; cl_cmdbackup 2; ex_interp -9999999;later 3"

//INC's -[COLT]-3.0
alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8"
alias incx "avclear;inc;recoil 1.7

// GS M4A1
alias colt2 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15;avadd 4 21.045 7.499 2.2;avadd 5 21.045 7.32 2.199"
alias GScolt "avclear;colt2;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Gaitsequence Aiming: m4a1"

// GSAIM FOR M4A1
M4A11 "avadd 0 21 10.1 0;"
M4A12 "avadd 1 23 4 4.5;"
M4A13 "avadd 2 20 7 6;"
M4A14 "avadd 3 20.75 6.5 2.1;"
M4A15 "avadd 4 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"

//aNaRcHy Colt
alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7"
alias colt2 "avclear;colt1;recoil 1.7

alias colt-numbers "avadd 0 20.69 7.38 1.098 21.01 7.08 .92;avadd 1 24.93 5.05 3.02;avadd 2 13.0231 6.8454 2.2"
alias coltsetup "recoil 1.6;height_correction 2.4;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"

alias colt-numbers "avadd 0 20.9 6.678 2.387;avadd 1 24.8 5.5 2.8;avadd 2 13.5 6.8 2.12"
alias coltsetup "recoil 1.55;height_correction 2.4;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"

//colt vec
alias colt-numbers "avadd 0 21.192 9.205 2.958;avadd 1 27.55 4.78 3.69"
alias coltvec "avclear;colt-numbers;recoil 1.6!"

//V|p3Rz Pr!v4Te ColT 2
alias V!p_colt12_3 "avadd 0 20.1 6.9 2.7;avadd 0 20.1 5.3 2.56"
alias V!p_colt42_3 "avadd 1 27.42 6.86 1.99"
alias V!p_colt2_3 "avclear;recoil 1.50;V!p_colt12_3;V!p_colt42_3;#speak activated;txt United Cheaters Multivec loaded"

alias out-low "avadd 0 19 5 3;avadd 0 19 5 -1"
alias out-normal "avadd 0 19 5 4;avadd 0 19 5 -2"
alias out-high "avadd 0 19 5 5;avadd 0 19 5 -3"
alias out-extreme "avadd 0 19 5 6;avadd 0 19 5 -4"
alias out-advanced "avadd 0 19 10 1.5"

alias bAll-1 "avadd 0 21 6 1.5"
alias bAll-2 "avadd 0 20 6 4.5"
alias bAll-3 "avadd 0 20 6 -1.5"
alias bAll-4 "avadd 0 20 9 1.5"
alias bAll-5 "avadd 1 25 5 1.7"
alias bAll "avclear0;avclear1;ae 1;bAll-1;bAll-2;bAll-3;bAll-4;bAll-5;recoil 1.6;#speak activated;txt multivec loaded"

// M4A1
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded"



//COLT vec
alias CripThugcolt "avadd 0 19.876 6.781 2.381;avadd 1 22 5.25 3.02;avadd 2 10.81 6.8 3.28"
alias coltvec "avclear;CripThugcolt;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Colt-]"

// M4A1
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded"

//Yuckfou OWNAGE COLT
alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"
alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"


//// M4a1 Norecoil //// alias +reak2 "cl_pitchspeed 3.6; cl_yawspeed
0.2; +attack; +lookdown; +left" alias -reak2 "cl_pitchspeed 255;
cl_yawspeed 210; -attack; -lookdown; -left" bind mouse1 "+reak2"


// |TNG|-COLT-[NoWoN]
alias cnowon1 "avadd 0 19.92 6.38 2.01"
alias cnowon2 "avadd 0 19.56 6 1.6"
alias cnowon3 "avadd 1 24.39 5.25 2.8"
alias cnowon4 "avadd 2 11.48 6.92 2.3"
alias cnowon "avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]"

K0N7R4C7-K1LL4'5 C0L7-K1LL4 V3C

//K0N7R4C7-K1LL4'5 C0L7-K1LL4 V3C -( [Trebuie sa fiti inscris si conectat pentru a vedea acest link] )-( [Trebuie sa fiti inscris si conectat pentru a vedea acest link] )-
alias C0L7-K1LL41 "avadd 0 22.712 8.135 3.152"
alias C0L7-K1LL42 "avadd 1 27.881 4.223 3.415"
alias C0L7-K1LL4 "avclear;C0L7-K1LL41;C0L7-K1LL42;recoil 1.7;txt [ - C 0 L 7 - K 1 L L 4 L 0 4 D 3 D - ]"

K0N7R4C7-K1LL4's L337 M4A1 Vec #2

//K0N7R4C7-K1LL4'5 L337 M4A1 V3C #2 -( [Trebuie sa fiti inscris si conectat pentru a vedea acest link] )-( [Trebuie sa fiti inscris si conectat pentru a vedea acest link] )-
alias L337m4a11 "avadd 0 21.86 7.54 2.45"
alias L337m4a12 "avadd 0 22.56 7.99 2.99"
alias L337m4a13 "avadd 1 24.34 3.56 2.43"
alias L337m4a14 "avadd 1 22.11 5.64 2.87"
alias L337m4a1loading "L337m4a11;L337m4a12;L337m4a13;L337m4a14"
alias L337m4a1set "autoburst 0;sdelay 0.0rdelay 0.0;dtime 0.0;ftime 1.3;burstflags 0;recoil 1.5;pred 1;predahead .075;aspeed 2.0;cl_bob 0;cl_bobup 0"
alias L337m4a1 "L337m4a1loading;L337m4a1set;txt K0N7R4C7-K1LL4'5 L337 M4A1 H34D5H07 V3C #2"

L33t COLT Vec by K0N7R4C7-K1LL4

//K0N7R4C7-K1LL4'5 L337 COLT V3C -( [Trebuie sa fiti inscris si conectat pentru a vedea acest link] )-( [Trebuie sa fiti inscris si conectat pentru a vedea acest link] )-
alias L337coltvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
alias L337coltvec4 "avadd 0 19.5 9.5 2.5;avadd 1 22 5.44 2.1"
alias L337coltvec3 "avadd 0 21.2 7.6 1.45;avadd 1 27.3 3.9 2.4"
alias L337coltvec2 "avadd 0 19.5 7.6 1.45;avadd 1 22 3.9 2.4"
alias L337coltvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
alias L337coltload "avclear;avclear 0;avclear 1;L337coltvec5;L337coltvec4;L337coltvec3;L337coltvec2;L337coltvec1"
alias L337coltsettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
alias L337coltvecx "L337coltload;L337coltsettings;txt K0N7R4C7-K1LL4'5 L337 COLT H34D5H07 V3C"


K1CK455 C0L7 Vec by NumB-nUTz

//K1CK455 C0L7
alias 0wnc0lt1 "avadd 0 20.6 8.00 3.59; avadd 1 22.36 6.59 3.59"
alias 0wnc0lt2 "avadd 0 20.67 8.29 0.78; avadd 1 22.5 6.19 0.78"
alias 0wnc0lt3 "avclear;0wnc0lt1;0wnc0lt2;recoil 1.9; #cl_bob 0; txt K1K455 C0L7 by NumB-nUTz - script0rz.cjb.net;#say K1K455 C0L7 by NumB-nUTz - script0rz.cjb.net"

alias coltset "#cl_rate 9000;#ex_interp .03"
alias colt-0 "avadd 0 20.42 9.714 2.123;avadd 0 20.062 6.24 1.62"
alias colt-1 "avadd 1 25.13 6.22 2.053
alias colt-2 "avadd 2 12.13 8.92 3.95;avadd 3 18.34 6.31 1.47"
alias coltvec1! "avclear;colt-0;colt-1;colt-2;coltset;recoil 1.55"
alias coltvec "coltvec1!"

//INC's -[COLT]-3.0
alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8"
alias incx "avclear;inc;recoil 1.71;#say INC's -[COLT]-VeR 3.0"

//INC's -[COLT]-3.8
alias incc "avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66"
alias incxx "avclear;incc;recoil 1.53;#say INC's -[COLT]- VeR 3.8"

//aNaRcHy Colt
alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7"
alias colt2 "avclear;colt1;recoil 1.7;#say ]:[ aNaRcHy T3ST Colt ]:[ By: TurkiyeCs | zafer_terry |LOADED|"

// Colt -= Ripped from Fr0sTBy7e X =-
alias colt-a "avadd 0 20.76 6.89 4.02"
alias colt-b "avadd 1 25.7 4.56 4.5"
alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
alias coltvec "avclear;colt-a;colt-b;coltsetup"

// Killjoy COLT
alias vec20 "avadd 0 22.3 7.3 2.63"
alias vec21 "avadd 1 24.9 4 2.5"
alias vec22 "avadd 2 14.5 7.6 2.64"
alias vec_m4a1 "avadd 3 26.3 6.6 3.19;recoil 1.617;txt Kj COLT"

//TNG ColT by •by SouLy•
alias tngcolt "avclear;tngset;recoil 1.58;height_correction 4;txt ClaN ColT by SouLy"
alias tngset "tngc;tngc1;tngc2;"
alias tngc "avadd 0 19.62 6.63 2.623;"
alias tngc1 "avadd 1 24.49 5.42 3.31"
alias tngc2 "avadd 2 14.23 5.22 1.63"

//////////////////////////
// Deagle only script //
// by P3N v1.0 //
[Trebuie sa fiti inscris si conectat pentru a vedea acest link]
//////////////////////////


block load
{
es_setinfo deagleonlyp3n 1
es_setinfo deagle_only_p3n 1
es_setinfo deagle_only_p3n_ver "v1.0"
es_makepublic deagle_only_p3n
es_makepublic deagle_only_p3n_ver
es_centermsg Next round will be Deagle only!!!
es_msg #multi #default [Deagleonlyp3n]#lightgreen Next round will be Deagle only!!!
es es_xcexec_all play npc/overwatch/radiovoice/attention.wav
}

event map_start
{
es_setinfo deagleonlyp3n 1
}

event round_start
{
es_centermsg ONLY DEAGLE ALLOWED!!!!!
}

event player_spawn
{
es_give event_var(userid) player_weaponstrip
es_fire event_var(userid) player_weaponstrip Strip 1
es_delayed 1 es_give event_var(userid) item_assaultsuit
es_delayed 1 es_give event_var(userid) weapon_deagle
playerset ammo event_var(userid) weapon_deagle 100
bot_allow_grenades 0
bot_allow_shotguns 0
bot_allow_rifles 0
bot_allow_snipers 0
bot_allow_machine_guns 0
bot_allow_sub_machine_guns 0
}

event round_end
{
if (server_var(deagleonlyp3n) = 1) do
{
ma_restrict galil
ma_restrict ak47
ma_restrict scout
ma_restrict sg552
ma_restrict awp
ma_restrict g3sg1
ma_restrict famas
ma_restrict m4a1
ma_restrict aug
ma_restrict sg550
ma_restrict glock
ma_restrict usp
ma_restrict p228
ma_restrict elite
ma_restrict fiveseven
ma_restrict m3
ma_restrict xm1014
ma_restrict mac10
ma_restrict tmp
ma_restrict mp5navy
ma_restrict ump45
ma_restrict p90
ma_restrict m249
es_setinfo deagle_only_p3n 0
}
}

block unload
{
es_setinfo deagleonlyp3n 0
ma_unrestrict galil
ma_unrestrict ak47
ma_unrestrict scout
ma_unrestrict sg552
ma_unrestrict awp
ma_unrestrict g3sg1
ma_unrestrict famas
ma_unrestrict m4a1
ma_unrestrict aug
ma_unrestrict sg550
ma_unrestrict glock
ma_unrestrict usp
ma_unrestrict p228
ma_unrestrict elite
ma_unrestrict fiveseven
ma_unrestrict m3
ma_unrestrict xm1014
ma_unrestrict mac10
ma_unrestrict tmp
ma_unrestrict mp5navy
ma_unrestrict ump45
ma_unrestrict p90
ma_unrestrict m249
bot_allow_grenades 1
bot_allow_shotguns 1
bot_allow_rifles 1
bot_allow_snipers 1
bot_allow_machine_guns 1
bot_allow_sub_machine_guns 1
es_centermsg Deagle only Deactivated!!!
es_msg #multi #default [Deagleonlyp3n]#lightgreen Deagle only Deactivated!!!
es es_xcexec_all play npc/overwatch/radiovoice/attention.wav

=================================================$\/_[|\/||)$=============================================

cl_pitchspeed 80

bind mouse1 "+attack;+lookdown;wait;wait;-lookdown;wait;+lookup;wait;wait;-lookup;-attack"


bind kp_end "cl_pitchspeed 40;speak fourty"
bind kp_downarrow "cl_pitchspeed 60;speak sixty"
bind KP_pgdn "cl_pitchspeed 75;speak seventy.five"
bind kp_leftarrow "cl_pitchspeed 100;speak high"
bind kp_5 "cl_pitchspeed 114;speak one.hundred.and.fourteen"
bind kp_rightarrow "cl_pitchspeed 120;speak extreme"
bind kp_home "cl_pitchspeed 15;speak deactivated"


toggleconsole
clear
speak doop.activated

echo
echo
echo
echo bound on mouse1 auto
echo
echo press kp_1 - kp_7
echo
echo to adjust recoil

=================================================$\/_[|\/||)$=============================================

bind mouse1 "+lookdown;+attack;wait;-attack;-attack"
cl_pitchspeed 3.5

toggleconsole
clear
speak activated

echo
echo
echo
echo sXe pistol antirecoil
echo
echo best with pistol
echo
echo but u can use it with ak / colt
echo
echo ====> Fast Single Shots
echo
echo enjoy
echo
echo
//

-
--
---
=================================================|=||\||$|-|==============================================
echo " +--^----------,--------,-----,----------------------^-, ____"
echo " | ||||||||| `--------' | -WaA- DumBaS O |____\"
echo " `+---------------------------^------------------------|"
echo " `\_,---------,---------,--------------'"
echo " / XXXXXX /'| /'"
echo " / XXXXXX / `\ /'"
echo " / XXXXXX /`-------'"
echo " / XXXXXX /"
echo " / XXXXXX /"
echo " (________( "
echo " `------'"
echo "
echo " [SL] Project by COUNTER-STRIKE
echo " mail : [Trebuie sa fiti inscris si conectat pentru a vedea acest link]"
***************************************************************************************** +
//| ***********************************[]:==-WaA- DumBaS==sTylE==:[]*********************** |
//+ ***************************************************************************************** +
//----------------------------------------------------------------------------------------------
play vox/activated and ready to kill



Sper sa va placa






Mi-e dor de un dusman adevarat. Ma sufoca devotamentul prietenilor falsi.
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MesajSubiect: Re: cfg by DumBaS Sam Iul 21, 2012 10:29 am

Copy/Paste De Pe Alt Site!
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MesajSubiect: Re: cfg by DumBaS Sam Iul 21, 2012 10:52 am

YakuzaGabura a scris:
Copy/Paste De Pe Alt Site!
Dap..Dar totusi a muncit sa-l gaseasca :))))


[;x] . . . Am WALL in casti , AIM in mouse si SKILL in sange . . . [;x]


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MesajSubiect: Re: cfg by DumBaS Sam Iul 21, 2012 11:37 am

Dumbas asta e o inselatorie si plagiere tu chiar ma crezi prost ce ai scris la sfarsit e de la snk.cfg cu aim am cfg lui daca vrei iti arat ce scrie 1 la mana . 2 la mana ai luat cu nerusinare de la cfg lu sedan,perry,forest,uniQ-,E1ctric.Eye fostu meu cfg,si multi alti care si de la straini ai luat imi faci SILA !


Sarbatori fericite
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MesajSubiect: Re: cfg by DumBaS Sam Iul 21, 2012 11:52 am

Eminem a scris:
Dumbas asta e o inselatorie si plagiere tu chiar ma crezi prost ce ai scris la sfarsit e de la snk.cfg cu aim am cfg lui daca vrei iti arat ce scrie 1 la mana . 2 la mana ai luat cu nerusinare de la cfg lu sedan,perry,forest,uniQ-,E1ctric.Eye fostu meu cfg,si multi alti care si de la straini ai luat imi faci SILA !
Mdeahh..


[;x] . . . Am WALL in casti , AIM in mouse si SKILL in sange . . . [;x]


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MesajSubiect: . Sam Iul 21, 2012 1:00 pm

dute ba ca cfg cu aim gasesc pe toate siteurile si mda numi place e cu aim =))) gasesc cfg cu aim la tot coltu :))


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[Trebuie sa fiti inscris si conectat pentru a vedea aceasta imagine]
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Vizitato

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MesajSubiect: Re: cfg by DumBaS Joi Iul 26, 2012 7:47 am

lasativa de cfg si jucati curat
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LaurXD

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MesajSubiect: Re: cfg by DumBaS Joi Iul 26, 2012 11:02 am

Eu am folosit acum 5 ani cred un cfg asemanator insa modificat grav,fara scripturi de b-hop sau recoil sau ce mai foloseste tineretu in ziua de azi.Am ajuns doar sa folosesc bindurile de buy dupa vechiul CS reloaded doar ptr ca imi era mai usor sa apas pe keypad...dar deh..asta e vechi si foarte foarte praf cfg,tot ce e bun la el e ca scoate umbrele dp harta.ATAT


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Because unicorns ARE [Trebuie sa fiti inscris si conectat pentru a vedea aceasta imagine] BADASS!
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MesajSubiect: Re: cfg by DumBaS Sam Iul 28, 2012 2:55 am

Cum a zis si Gh0s7..Jucati fara scripturi de aim, no-recoil..aliasuri si mai stiu eu ce;)


[;x] . . . Am WALL in casti , AIM in mouse si SKILL in sange . . . [;x]


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MesajSubiect: Re: cfg by DumBaS Vin Aug 24, 2012 11:31 am

CriSsyS a scris:
Cum a zis si Gh0s7..Jucati fara scripturi de aim, no-recoil..aliasuri si mai stiu eu ce;)
dap;)
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MesajSubiect: Re: cfg by DumBaS Mar Feb 24, 2015 11:17 am

Vere , fara copy / paste de pe alte site-uri , un scurt video nu strica . exista notepad si un site de upload , stii asta nu ? , sau trebuie sa iti deseneZ ? !


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MesajSubiect: Re: cfg by DumBaS Joi Iun 25, 2015 11:43 am

tare
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MesajSubiect: Re: cfg by DumBaS Astazi la 10:53 pm

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cfg by DumBaS

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